OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Basic Demos - Bench Mark


The demos discussed here are installed as part of the GLScene library. Demos are for benchmarking GLScene and assert performance progress (or minimize performance regression).

imageCanvas - By: unknown Date: unknown
Demonstrates drawing 2D on a TGLCanvas
Benchmarks TGLCanvas performance vs GDI (hardware-acceleration on both sides if available)

CVS:
CVS/Demos/bench/canvas
 
imageMegacube - By: unknown Date: unknown
Demonstrates drawing many cubes
Displays a high number of shaded cubes arranged in a cubic array:
Benchmarks raw geometrical and T&L power (no texturing here)

CVS:
CVS/Demos/bench/megacube
 
imageMega Glass Cube - By: unknown Date: unknown
Demonstrates drawing many transparent cubes
Displays a high number of shaded transparent cubes arranged in a cubic array
Benchmarking same as megacube but with emphasis on transparency and depth sorting

CVS:
CVS/Demos/bench/megaglasscube
 
imageSmoking - By: unknown Date: unknown
Demonstrates smoke and fire with the TGLPerlinPFXManager and TGLCustomSpritePFXManager
Displays several heavily smoking fire PFXs
Benchmarking of PFX sprites, depth sorting and intertwined additive/transparently blended PFXs

CVS:
CVS/Demos/bench/smoking
 
imageWhirlwind - By: unknown Date: unknown
Demonstrates TGLParticles
Displays a whirlwind-shaped particle systems (via TGLParticles, looks ugly):
Benchmarks particle systems and GLScene object management (not even shading is used here)

CVS:
CVS/Demos/bench/whirlwind
 
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