OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Tips - How to control AntiAliasing (AA) in GLScene


AntiAliasing can be found under the Buffer property, which is avalable for TGLSceneViewer, TGLFullScreenViewer, and TGLMemoryViewer.

Example:

uses GLContext;

GLSceneViewer1.Buffer.Antialiasing = aa2X;

Be aware however, if AA is forced ON/OFF in the driver panel of the OS, then applications generally can't disable/enable it.

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