OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Most recent edit on 2007-02-26 15:57:51 by DintHer

Additions:
- 3D modelling using Google Sketchup

Deletions:
- and 3D modelling



Edited on 2007-02-26 15:56:42 by DintHer

Additions:
- and 3D modelling

Deletions:
- in 3D using Google Sketchup



Edited on 2007-02-26 15:56:11 by DintHer

Additions:
- in 3D using Google Sketchup



Edited on 2007-01-04 23:35:10 by DintHer

Additions:
- How to use 3D sounds with TGLSMBASS component

Deletions:
- How to use 3D sounds with TGLSMBASS component



Edited on 2007-01-04 23:34:16 by DintHer

Additions:
- How to use 3D sounds with TGLSMBASS component

Deletions:
- to use 3D sounds with TGLSMBASS component



Edited on 2007-01-04 22:50:59 by DintHer

Deletions:




Edited on 2007-01-04 22:50:21 by DintHer

Additions:
- to use 3D sounds with TGLSMBASS component

Deletions:
- use of 3D sounds with TGLSMBASS component



Edited on 2007-01-04 22:49:26 by DintHer

Additions:
- use of 3D sounds with TGLSMBASS component



Edited on 2006-11-12 11:11:35 by DintHer

Additions:
- A primer on lightmapping techniques. How to control lighting in the scene using lightmapping



Edited on 2006-08-29 17:03:49 by DintHer

Additions:
-Using OnCustomPerspective to set up a resolution independant view

Deletions:
-Using OnCutomPerspective to set up a resolution independant view



Edited on 2006-08-29 17:03:04 by DintHer

Additions:
-Using OnCutomPerspective to set up a resolution independant view
Here is a list of some tips and tricks users have found when using GLScene in their projects :


These tips have been kindly donated by "skinhat" from http://glscene.schtuff.com
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