Used by the
TGLMesh vertices property for storing vertex information including vertex coordinates, normals, colors and texture coordinates.
Important
TVertexList properties and methods:
addvertex (aVertex :
TVertex; aNormal :
TAffineVector; aColor:
TColorVector; aTexPoint:
TTexPoint);
Adds a vertex to a mesh with information on the vertex normal, color and texture coordinates. Depending on the
vertexmode property of
TGLMesh these values may be ignored. There are other overloaded versions of
addvertex but this the commonly used one.
clear : Removes all vertices
vertexcoord[index : Integer] :
TAffineVector
Coordinate of a vertex
vertextexcoord[index : Integer] :
TTexPoint
Texpoint of a vertex
count : number of vertices
Demo:
CVS/Demos/meshes/formula∞
Unit:
GLMesh∞
Descends from
TGLUpdateAbleObject.