OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Reference Manual - TMeshObjectList


Used by TGLActor and TGLFreeForm to hold its list of vertices. Each vertex has information on coordinates, normals, colors and texture coordinates. The TMeshObjectList is made up of a list of seperate meshes which in turn hold the vertices.

Important TMeshObjectList properties and methods include:
items [Index: integer]: TMeshObject List of the meshes that make up the freeform or actor
clear Delete all meshes
count The number of meshes


Unit: GLVectorFileObjects

Descends from TPersistentObjectList.
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