OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Reference Manual - TGLTextureWrap


Specifies how a texture is wrapped. It is used by the property texturewrap in TGLTexture.

TGLTextureWrap is the enumerated type:

TGLTextureWrap = (twBoth, twNone, twVertical, twHorizontal);

twBoth: Texture is wrapped in both the horizontal and vertical direction.
twNone: No wrapping. Texture doesn't tile.
twVertical: Wraps in the vertical direction only.
twHorizontal Wraps in the horizonal direction only.


Unit: GLTexture
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