Specifies how a texture is wrapped. It is used by the property
texturewrap in
TGLTexture.
TGLTextureWrap is the enumerated type:
TGLTextureWrap = (twBoth, twNone, twVertical, twHorizontal);
twBoth: Texture is wrapped in both the horizontal and vertical direction.
twNone: No wrapping. Texture doesn't tile.
twVertical: Wraps in the vertical direction only.
twHorizontal Wraps in the horizonal direction only.
Unit:
GLTexture∞