OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Reference Manual - TGLTextureImage


Class that holds and loads a texture image from file. It is used by the TGLTexture class.


Important properties and methods:
loadfromfile: Loads an image
width: Width of the loaded texture
height: Height of the loaded texture
getbitmap32: Allows the setting of a texture from a gr32 TBitmap32 class


Unit: GLTexture

Descends from TGLUpdateAbleObject.
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