OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Reference Manual - TGLShader


Shaders provide a way to alter, augment or completely replace a material. TGLShader is the abstract base class for all shaders.

Some of the available shaders include:
TGLTexCombineShader
TGLMultiMaterialShader
TGLUserShader
TGLOutlineShader
TGLHiddenLineShader
TGLCelShader
TGLBumpShader
TGLPhongShader

Unit: GLTexture
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