OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Reference Manual - TGLSceneObject


This is the base class for 3D objects that have a texture and direction. For example a TGLPlane can have a texture and also a direction in space. A TGLLensFlare on the other hand has no texture and no direction therefore is not descended from TGLSceneObject.

Important properties and methods include:
material TGLMaterial : The texture of the object
position TGLCoordinates: The position in 3D space of the object
scale TGLCoordinates: The scale of the object (1 is default)
direction TGLCoordinates: The direction that 3D object is facing
up TGLCoordinates: The up direction of the object
turnangle single: The angle in degrees that the object is turned (left right)
pitchangle single: The angle in degrees the object is turned up and down
rollangle single: The angle in degrees the object is rolled (ie clockwise)


Also has:
property ObjectsSorting;
property VisibilityCulling;
property ShowAxes;
property Visible;
property OnProgress;
property Behaviours;
property Effects;
property Hint;



Unit: GLScene

Descends from TGLCustomSceneObject.
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