Displays a plane. Planes can be tiled. Also planes are not double sided.
Important attributes include:
height: single
Plane height
width: single
Plane width
xtiles: integer
Number of tiles in the x direction on the plane. By default there is 1. If it were two then it would be the same as setting texture scale.x to 2.
ytiles: Same as xtiles except in the y direction.
Demo:
CVS/Demos/movements/pointto∞
Unit:
GLObjects∞
Descends from
TGLSceneObject.