OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Reference Manual - TGLMirror

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Provides a mirror. It can reflect a single object or everything in the scene.

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Important TGLMirror properties:
mirrorobject:TGLBaseSceneObject
The object to mirror. If blank then the entire scene will be mirrored

mirroroptions : TMirrorOptions
Flags for transparency, clipping and using the zbuffer

width : single
Width of the mirror

height : single
Height of the mirror

shape: TMirrorShapes
Whether or not the mirror is a plane or disk


Demo: CVS/Demos/materials/mirror

Unit: GLMirror

Descends from TGLSceneObject.

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