OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Reference Manual - TGLMagFilter


This is the TGLTexture magnification filter. Magnification filter means how a texture is displayed when the texture is magnified, for instance when you walk up close to a wall. There is more detailed information on the OpenGL website at: glTexParameter

TGLMagFilter is defined as the enumerated type:
TGLMagFilter = (maNearest, maLinear);

maNearest means that the color of the nearest texture element (point sampling) is used. It has the least computational costs and the lowest quality.

image

maLinear is the weighted average (interpolation) of neighboring texture elements, which needs slightly more computing power, but looks better.

image

For a more definitive description of minification and magnification filters check out:
http://www.ds.arch.tue.nl/General/Staff/joran/wup/Default.menu?menu=6

Unit: GLUtils

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