Oldest known version of this page was edited on 2006-07-26 01:52:06 by skinhat []
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hudsprite is a sprite that is displayed with screen coordinates instead of 3D coordinates. For example you can display a sprite at the top right of the screen by setting the x,y position to 0,0. Other than being displayed with 2D coordinates a
TGLHudSprite is the same as a normal
TGLSprite.
Demo:
CVS/Demos/utilities/GuiEditor∞
Unit:
GLHudObjects∞
Descends from
TGLSprite.
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