OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Oldest known version of this page was edited on 2006-07-26 01:52:06 by skinhat []
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Reference Manual - TGLHUDSprite

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A hudsprite is a sprite that is displayed with screen coordinates instead of 3D coordinates. For example you can display a sprite at the top right of the screen by setting the x,y position to 0,0. Other than being displayed with 2D coordinates a TGLHudSprite is the same as a normal TGLSprite.

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Demo: CVS/Demos/utilities/GuiEditor

Unit: GLHudObjects

Descends from TGLSprite.

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