Oldest known version of this page was edited on 2006-07-22 16:57:42 by skinhat 
Displays particles that look like fire.
Fire is an effect and can be added to the effects
attribute of a GLScene object. For example, fire can be made to appear from a sphere or a dummycube. To add fire to a GLScene object follow the following steps:
1. Drag a GLFireFXManager
component to your GLScene project at design time
2. On the GLScene object in your project that you wish fire to appear from, click on the effects
attribute in the object inspector
3. An effects dialog will appear and if you click on the + button click on FireFX
4. The FireFX
effect will appear in the object inspector. Set the manager
attribute to the GLFireFXManager
you dragged into your project.
Note that many GLScene objects can share the same firefxmanager.
Refer to the Effects
article for more information regarding effects.
The inner color of the flame
The outer color of the flame
: Seconds between the production of the next fire particle
: Number of seconds the fire particle lasts before disappearing
: Size of fire particles
Descends from TGLCadenceAbleComponent
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