This is the base class for the
bitmapfont property of
TGLHudText and
TGLLabel. It is overridden by
TGLWindowsBitmapFont and
TGLBitmapFont thus provides a way of using different types of fonts.
A more formal explanation is:
Provides access to individual characters in a
bitmapfont. Only fixed-width bitmap fonts are supported, the characters are enumeratedin a raster fashion (line then column).Transparency is all or nothing, the transparent color being that of thetop left pixel of the Glyphs bitmap.Performance note: as usual, for best performance, you base font bitmapdimensions should be close to a power of two, and have at least 1 pixelspacing between characters (horizontally and vertically) to avoid artefactswhen rendering with linear filtering.
Unit:
GLBitmapFont∞
Descends from
TGLUpdateAbleComponent.