OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.

 

Oldest known version of this page was edited on 2006-10-17 22:24:39 by LordCrc []
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Reference Manual - TGLCelShader


Applies cel shading to obtain a cartoon-like look. Requires vertex shader support.

image

Important properties:
celshaderoptions: Specifies if outlines should be rendered, if texture should be applied or if it should use a cel shading texture. Without the shading texture, only the base color is used.

outlinecolor: Color of the outlines.

outlinewidth: Width of the outlines in pixels.

Unit: GLCelShader

Descends from TGLShader.
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