Is a camera to display a scene and includes camera position, direction, focal length, depth of view. A
TGLSceneViewer has a camera property which can be set at design time and will display a scene from the camera's point of view.
Important
TGLCamera properties:
focallength: Focal length of the camera
depthofview: Distance from camera at which objects are not renderered.
targetobject:
TGLBaseSceneObject Specifies a scene object that the camera will point towards. The targetobject direction overrides all other directions. For example you cannot turn the camera 90o with the turn method when a target object is specified.
position:
TGLCoordinates Position of the camera
direction:
TGLCoordinates Direction camera is pointing
up: TGLCoordinates Up direction of camera
Demo:
CVS/Demos/interface/camera∞
Unit:
GLScene∞
Descends from
TGLBaseSceneObject.