Oldest known version of this page was edited on 2006-10-08 04:16:29 by skinhat []
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The demos discussed here are installed as part of the GLScene library. Demos are about physics with GLScene such as ODE.
Cloth Actor - By: Unknown Date: Unknown
Uses
TGLDirectOpenGL to warp a cloak worn by the model trinity.
Has verlet cloth simulation and verlet constraints controlled by an actor's skeleton.
Verlet physics is used to simulate a cloth-like effect on a mesh. Trinity in a cape.
CVS:
CVS/Demos/physics/clothactor∞
Clothify - By: Unknown Date: Unknown
Uses
TGLDirectOpenGL to warp trinity as shes dropped onto steps.
Uses verletassembly to simulate cloths / jellies.
GLVerletClothify is used to to create a freeform/actor into a jelly / cloth.
CVS:
CVS/Demos/physics/Clothify∞
Fur Ball - By: Unknown Date: Unknown
Models a ball made of fur (using
TGLLines) moving through space.
Uses Verlet Hair with ODE- Fur Balls.
This determines friction
CVS:
CVS/Demos/physics/FurBall∞
Simple - By: Unknown Date: Unknown
Objects are dropped onto a plane or height field and they move as though there is gravity. Uses
TGLODEManager to simulate gravity.
CVS:
CVS/Demos/physics/simple∞
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