OpenGL Library for Delphi,
maintained by Eric Grange,
based on Mike Lischke's GLScene.



GLScene is an OpenGL based 3D library for Delphi. It provides visual components and objects allowing description and rendering of 3D scenes in an easy, no-hassle, yet powerfull manner.

GLScene is not just an OpenGL wrapper or utility library, it has grown to become a set of foundation classes for a generic 3D engine with Rapid Application Development in mind. GLScene allows you to quickly design and render 3D scenes without having to learn the intricacies of OpenGL, if you know how to design a TForm, you'll easily master the basic operations of TGLScene. The library comes with a large collections of demos showcasing the ease of use, and demonstrating RAD wasn't done at the expense of CPU/GPU horsepower.

GLScene is released to the public as open-source under Mozilla Public Licence.

'nuff with the commercials, let's get down to the features:

Scene description







Third party libraries

Delphi 5 basically supports BMP, WMF, EMF, ICO and JPG, you can add support for GIF, TIF, TGA, PSD and many more by including the GraphicEx library from Mike Lischke.
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